Must Read: How to get more media coverage for your indie game!
Be sure to read the full post on the XNA forums, below is just an extract:
"I played xna games from the time they were released in Germany (where I live). I wrote about them and XNA development in my blog, but I was always surprised that the big media hardly covered the games at all. This month I started my indie journalism project indienerds.com and contacted a lot of developers. A lot of them didn’t even reply. Some did reply, but they didn´t send out the requested press material. Overall I’d say there is a good reason there is little coverage of indie games in the professionahttp://realdev.co.za/node/add/blogl press - most of the indie devs don´t market at all." - IndieNerds
His post basically covers various aspects about media coverage, and how you can better "advertise" the games that you make, hopefully helping your game to be recognised better! Better recognition can only mean better downloads/sales (if your gme is worth it ofcourse).
- edg3's blog
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